Thursday, January 19, 2012

Evaluate


The student evaluates the success of the
product/solution in an objective manner based on the
results of testing
users
her own performance
cycle
provides an appropriate evaluation of the
the product/solution on life, society and/or the
environment.
, and the views of the intended. The student provides an evaluation of his orat each stage of the designand suggests improvements. The studentimpact of
Notes

The product was partially successfull because: the viewers understood my point, but they were confused with the controls and instructions of the game. My performance at the planning stage was no very good, I made a simple yet effective plan but, i never followed it even though it might have helped. For the creation part of the project my performance good but should have i been more motivated and used some lunch periods to continue working on the project, it could have had a better result. The game may have a good impact on society, because now those who played my game know a bit more on how to make a successfull video game.
Create

 

The student
equipment. The student follows the plan and
uses appropriate techniques and
mentions
product/solution of

any modifications made, resulting in agood quality.
I used school computers for the creation of my game, i would ask for help when i was confused or lost in the project. I unfortunately do not follow the plan that i made, although even if i had it would probably have the same result. I did not make any modifications to the plan for 2 reasons, i forgot about the plan, and because it was so simple that there was no need for modifications.

Sunday, January 15, 2012

15/1/2012
I have begun searching for information about video gaming addiction. I am having a hard time finding sites with actual information except for Wikipedia. I asked my dad to give an idea of what to type to get the information I would like, now I have found several good sites. I have begun typing up the information into my own words.

Tuesday, January 10, 2012

Timeline

CRITERION C PLAN
PLAN THE PRODUCT / SOLUTION:

               

Create a timeline showing what you will do. Include people, hardware, and software. 



Step One

Task:bibliography about research                                                                                                    Date due: january 23               

Process:












Step Two

Task: design complete                                                                                                   Date due:january 27               

Process:











Step Three

Task: planning complete                                                                                                    Date due:january 31               

Process:









Step Four

Task:filming complete                                                                                                    Date due: filming complete              

Process:









Step Five

Task:evaluation                                                                                                    Date due: march 23              

Process:










Step Six

Task: all work complete                                                                                                   Date due: march 30              

Process:










Thursday, December 15, 2011

Plan
·         construct a plan to create their chosen product/solution that has a series of logical steps, and that makes effective use of resources and time.

 12/12/2011: I not work on it.
7/12/2011: I did not work on it.
5/12/2011: I had mine evaluated.
2/12/2011: i worked on it i tried to change the text to make it clear what to do.
30/11/2011: I tried to add a couple more interactions.
Step One

Task:                                                                                                    Date due:               

Process:

Step Two

Task: Test the game myself                                                                                                    Date due:               

Process: Try the game see what i can improve

Step Three

Task: Work on the project                                                                                                   Date due:               

Process: Continue to work on what i can on the project

Step Four

Task: Get feedback from teacher                                                                                                    Date due:               

Process: Ask Mr Holmes to give me advice about what i should change to make better.

Step Five

Task: Finish as much as i can for the game                                                                                                   Date due:               

Process: Finish anything i can by the end of the day

Step Six

Task: Have my game evaluated                                                                                                    Date due:               

Process: Ask several people to play it and tell me what they think about it.


evaluate the plan and justify any modifications to the design. 

I think my planning could have been greatly improved if i had worked harder and more carefully on it. The plan was uncoordinated and unorganized. Without a proper planning it was harder to create the project. Another problem was that once i had created the plan i never looked at it or used it again. That is probably the biggest reason for the unorganization of the plan.

Tuesday, December 13, 2011

What i did each day

12/12/2011: I not work on it.
7/12/2011: I did not work on it.
5/12/2011: I had mine evaluated.
2/12/2011: i worked on it i tried to change the text to make it clear what to do.
30/11/2011: I tried to add a couple more interactions.